This is my 2D platformer project

Modification:

1. I will try to build more interesting levels.

2. I may bring my BGM for this assignment.

3.I will add more interesting enemy

Credits:

Created by: JiaJie Nie

Download

Download
niejiaji-WINDOWS.zip 30 MB
Download
niejiaji-MacOS.zip 39 MB

Comments

Log in with itch.io to leave a comment.

I think that you're headed in the right direction, however, I do have a couple clarifying questions:

  1. What does BGM stand for? How will it help with modifying your game?
  2. How do you plan to make your enemies interesting - will you give them unique abilities and powers?
  3. How do you plan to make your levels interesting and unique? The best advice that I can give you in terms of level design would be to make sure that each level has some sort of unique identifier. New types of challenges, enemies, obstacles, or powerups can massively help with this. Putting some time into playtesting and differentiating your levels (to figure out, from a player's perspective, how the level plays) can also give you some direction in how to design things.